Zelda Adventures

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Chapter One: The Awakening

Alright let’s get straight to the point. This game starts off with the main character (Link) sailing during a stormy night. The after a flash of lightning you find yourself being discovered on a beach by a girl.

When you start the game you find yourself in a bed tossing and turning. When you wake up the girl who found you introduces her self as Marin, and she tell you that you are on Koholint Island. Hop out of bed and talk to the man in the room. He introduces himself as Tarin. He then gives you your shield.

It is now time to explore your newfound surroundings. Walk out of the house and go down one screen. You will see a house with a telephone on it. Enter the house and in it is a phone that gives you tips and guides you through the game.

Go left one screen then you will se and old lady outside of a house ignore them then go up. You will see a chain chomp… wait! I mean a BowWow. If you go up two screens you will see a fisherman and he asks you if you want to play a fishing game. (More info in the Game section of this walkthrough.}

I’m guess your sick of wandering around weaponless so lets explore a bit and find your sword! Go left two screens from your original start location (Marin and Tarin’s house). And you will see a well.

Go down one screen and you will see two boys playing with a ball by a house. If you go into that house it has basiscally every piece of useless information that you can obtain by pressing random buttons.

Go down two screens and you will see the first enemy encounter of the game! An octorok. If it shoots anything at you, you can block it with your shield. Continue going down and you will see two more of these seed shooting bastards ignore them and go right.

When you reach the next screen you will see some spiky enemies called sea urchins. Touch these guys and you lose health. Ignore the topmost one and hold up your shield and push one of them down.

Go down one screen and you will see an octorok and two leevers will come out of the ground and come at you. Make your way to the right of the screen and you will see another urchin. Push him aside like the last ones and walk towards the sword near the shore.

Go to the sword and an owl will fly up to you. And tell you about the Wind Fish and say he will wait for you by the forest. Grab the sword. Now that you have the sword you can reek havoc upon those who sought to harm you AH HA HA. Kill the enemies as you make your way back to the village.



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